Reckoning of the Rift is a narrative driven 2D side-scrolling action-adventure game that challenges players’ abilities to strategize for fast-paced combat and environmental obstacles. The game is the final installment of The Rift Saga; its narrative being a continuation of Mark, Hanna and Erika's previous projects: A Rift Awakening, Beyond the Rift, and Legacy of the Rift. It follows the legendary Ironhand family—all of whom possess extraordinary magical powers—and the conflicts that they face in the world of Wulfgard.
Download the game HERE
Download the game HERE
Reckoning of the Rift
Hanna Luu, Mark Robles, Catelyn Sue, Erika Wang
2023
Hanna Luu, Mark Robles, Catelyn Sue, Erika Wang
2023


ABOUT
Hanna Luu
Hello! I’m Hanna Luu, a video editor & sound designer based in Vancouver, BC, Canada. Growing up as an avid video gamer, I have always been fascinated and passionate about how interactive media, sound, and moving imagery can work together to create immersive storytelling experiences.
︎ hanna.luu27@gmail.com
︎ hannaluu.com
Mark Robles
Hello there! I’m Mark Robles and I am a game designer based in BC, Canada. I played many genres of games when I was little, and would always be immersed in the worlds I was exploring. As such, I became interested in unravelling the systems, mechanics, and user experiences that make a game fun and memorable - and I aspire to reflect that in my work.
︎ markrainrob@gmail.com
︎ markerpens
Catelyn Sue
Hello! I'm Catelyn Sue, a digital designer and illustrator based in Vancouver, BC, Canada. I love designing interfaces and experiences based on research, and do a little bit of publishing design and zinemaking on the side.
︎ catelynasue@gmail.com
︎ catelynsue
︎ catelynasue
Erika Wang
Hi! I’m a Vancouver-based designer and I was responsible for all the artwork & sprite animations for Reckoning of the Rift. I have a soft spot for video games with hand-drawn 2D animations, and am secretly hoping that we’ll get more of them again in the future!
︎ erikaw@sfu.ca
︎ erika.wang